codeblocks

graphics.h

Adding graphics.h support in CodeBlocks with TDM-GCC C++ Compiler

Generally you don’t need to install compiler separately in CodeBlocks since it also comes with compiler already included. But the problem is newer version of CodeBlock have problem if we try to add Borland Graphics Interface (WinBGIm) support, which allows to run graphics in C++ program. So here is how you can make include<graphics.h> work

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